The Thoth will always be a contrast to most other decks, particularly these two RWS types. Overall, just a contrast between concrete and abstract, working with objects in a scene in the real world vs. playing with alchemy and objects suspended in the unconscious dream somewhere.
RWS and Druid Craft Magicians share the authoritative stance of a master, with wand held high in the right hand, a table in front with the tools of the suits, also the infinity symbol. It’s over the RWS magician’s head and on the belt of the Druid Craft one. So, obviously, Will Worthington stuck pretty closely to the RWS model, but added a backdrop of Druidry to the card. Colman-Smith in the RWS added roses and lilies. I found out recently that the frame of roses over the top of the RWS magician is reminiscent of a Roman practice where that which was spoken of at the table framed by the roses was secret knowledge, not to be repeated elsewhere. So the Magician carries the secret of using magickal power in the world. Lilies usually indicate purity or possibly death.
The Druid Craft magician (click here for an image over at Aeclectic.net) is located at a central symbol of Druid power, Stonehenge, and has a hen (symbol from a Celtic myth) looking on. He also wears a cloak of raven feathers, a power animal for Celtic myth and Druidry. No living plants, though, in contrast to the RWS. The color contrast is pretty profound between RWS and Druid Craft, with subdued colors in the Druid Craft and dawn just breaking, compared to the recolored Universal Waite with its bright reds, yellows, greens and whites.
Now, the Thoth is in some respects, a whole different animal. While the other Magicians represent the usual aspects of mastery of magickal knowledge and tools and the ability to use them in the world, the Magus seems much more self-absorbed, although that can be a downside for the RWS Magician as well. With the Magus, this absorption in the joy of his own knowledge and power to manipulate the universe is much more obvious. Like the Druid Craft Magician and unlike the RWS, he is looking up and not out of the card. He’s suspended in air (a common phenomenon in the Thoth) by winged sandals and very much epitomizes the Greek Mercury/Hermes, the trickster god. The trickster metaphor is also associated with other interpretations of the Magician, particularly the older Tarot de Marseille. In this case, there’s more of an alchemical theme of Mercury as the fascinating liquid/solid element with magical properties. And the Magus is the only one of the three that visibly portrays a personification of the negative side of this card, with the monkey god climbing up to disrupt our Magus’s fun.
Ultimately, they all represent the power of ego tinged with the first awakening of wisdom leading the manipulation of energy and magick in the world. As with all things wherein the ego is involved, there is always a shadow side, in this case of becoming drunk on one’s own sense of power. The trick, as the Druid Craft emphasizes, is to allow the energy of the cosmos to channel freely through you, to listen as well as to speak, and to remember humility.